All
Responses should be sent to:
jobs@collisionstudios.com
Click each Title below to view the job listing in printable
PDF form!
Contract Business
Development Consultant:
Are you a good sales rep with a solid knowledge of the games
industry, ready to take the next step and increase your income
significantly? Collision has the perfect position for you.
In this role, you'll prospect for new publishers and
distributors and propose potential new business opportunities,
develop and manage day-to-day business relationships with
publishers and distributors, communicate with publishers and
distributors to facilitate RFP’s and contract negotiations,
assist in preparing marketing and sales materials, represent
Collision at all trade shows and industry events -- and close
deals, of course!
Senior Artist:
Collision Studios is seeking a Senior Artist experienced
possessing strong leadership, production sense and the talent to
create ultra-high-quality assets. This position will
involve storyboarding, concepting, designing, modeling,
texturing, lighting and animating environments and objects.
Senior Designer:
A position is open for a Senior Designer, who will be
creating fun and interesting ideas, then working with teams of
artists and programmers to implement those ideas directly into
games. Applicants should be creative, organized
individuals with an excellent knowledge of the development
process from concept to final product completion.
Senior Programmer:
This is a general programmer position whose
responsibilities will include working on tools and gameplay
systems. The applicant should be a creative and organized
individual with an excellent knowledge of the development
process from concept to final product completion.
Lead Artist (US / Philippines):
This position involves travel to the company offices in
Makati City, Manila, the “Wall Street” of the Philippines. Your
task there and back in the USA will be to lead a team of up to
20 artists in producing video game assets on the Nintendo DS &
Wii, the Sony PS2 and PS3 and the Microsoft Xbox 360. Assets
will range from textures to meshes to animation, lighting and
more. At times there will also be the opportunity to produce
fully-animated cutscenes and other short animations.